Algorithm A sequence of turns made in order. Algorithms are used to swap around certain pieces in the cube.
BLD Abbreviation for Blind. Many different methods are available to solve the Rubiks cube blindfolded.
CE PairAbbreviation for Corner Edge Pair. These pairs are used when solving the first two layers.
Center Piece Center pieces have one color. Although they rotate in place when you make turns, the center cubes cannot move. The center cube determines the color of the face. The face is solved by matching other cubes to the color of the center cube.
CFOP (Cross, F2L, OLL, PLL, pronounced C-F-O-P or C-fop) a popular speedsolving method proposed in te 80s.
CLL Corners of the Last layer. A method that solves the last layer corners in one algorithm.
Corner Piece Corner pieces have three colors. They are positioned on each of the 8 corners of the cube. Corner cubes are solved when each of the three colors matches to a corresponding center piece.
Edge Piece Edge pieces have two colors. They are solved when its two colors match the colors of center pieces they touch.
F2L First two layers of the Rubik's Cube. Speedsolving methods solve these two layers simultaneously.
Face A flat surface of the Rubiks cube made up of individual 9 pieces.
Layer The group of pieces that make up one section of the cube. There are 3 layers; Top, Middle, and Bottom.
OLL Orientation Last Layer. OLL is a last-layer step for 3x3 that orients all last-layer corners and edges in one step
Orientation The rotation of a piece. Edges can be oriented two different ways in one spot. Corners can be oriented in three different ways.
PLL Permutation of the Last Layer is the last step of many speedsolving methods. In this step, the pieces on the top layer have already been oriented (OLL) so that the top face has all the same color, and they can now be moved into their solved positions.
The Cross The group of four edge pieces on the top layer. This is often the first step in many methods of solving the cube.
Turn Rotating a face of the Rubik's Cube.